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Just started this game and I think it's good we get an option to control the flight from both keyboard and mouse. 

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Hi there!
I am creating a collection of fully blind accessible games, and your game is listed under the "blind support tag".  The word "blind" means different things to different people, and within that wide spectrum their are various levels of expertise with visual UI's.  but as a fully blind gamer, I am wondering what features this game provides for those who can not see the screen at all.  Do you have "screen reader" or "text to speech" support?  Is your game fully playable with a keyboard or controller, rather than having to point the mouse at buttons on the interface? If the answer to those questions is no, it would still be great to know what options are provided for those with less severe visual impairments, so that I might make them aware of your game's usability for them.  Thank you for any information you can provide, it's very much appreciated! :)

Hi thank you, and currently there is no help for fully blind at the moment, by Blind its aim right now is colour blind friendly or aims to be, I am working on a settings menu so players can change the colours of their game, and as time goes on i hope to make fully blind  support such as certain buttons for selecting Stations, Waypoints and ships all with a voice over to tell them what they have selected. the game is fully playable with a keyboard, no need for mouse control. There is just no text to speech at the moment

No worries. I hope the game suits everyone who wishes to play it, it's not perfect right now. But there is much planned :)

Also i realise just now i had the wrong tag also, as the game isn't finished for Blind, yet okay for Colour Blind, sorry for the confusion.

Thanks for the response!  I don't know what engine this game is using, but if it isn't custom, it may be worth looking into what accessibility features it supports out of the box, to make things easier on you.

Keyboard support and color blind access are both great.  However, until you do have full blind support, I would suggest that you use the color blind tag rather than the blind support tag.  It may seem like a small difference, but to those of us in the blind community, it means a very different thing.  I can't blame you for not knowing that though... :)
I've been watching Star Trek since I was a kid, so it's great to hear that you are interested in adding more accessibility support.  You could try r/blind on reddit or the audiogames.net forum for advice on how to add it.
There is also a discord server you might try: https://discord.gg/c3rGEQFNs

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Thanks for the advice! I will look into it, by the way, the Engine is Unity so there should be support on accessibility.