Star Trek: Deep Space Command
A downloadable Star Trek for Windows and Linux
STAR TREK: DEEP SPACE COMMAND
Deep Space Command is a work in progress exhilarating and immersive real-time strategy space simulation game set within the vast and beloved Star Trek universe. As a player, you will embark on an intergalactic adventure, commanding your own fleet of starships under the banner of the esteemed Federation of Planets. With boundless possibilities and thrilling encounters, this game allows you to shape your destiny among the stars.
In Deep Space Command, you will find yourself in the captain's chair, making critical decisions that will determine the course of your journey. The game offers a diverse range of activities to engage in, enabling you to experience the multifaceted nature of life within the Federation. Whether you choose to explore uncharted territories, establish diplomatic relations with alien civilizations, or engage in intense combat, the power is in your hands.
One of the key features of Deep Space Command is the ship management system. As the captain, you can assemble and customize your fleet by acquiring a variety of iconic starships from the Star Trek universe, Including ships from Motion Picture and Original Series. Each vessel possesses unique capabilities, allowing you to strategically match your ships with different missions and challenges. From the nimble and versatile Nova-class to the formidable firepower of a Sovereign-class starship, the choice is yours.
The game world of Deep Space Command is teeming with vibrant star systems and bustling spaceports. Engage in interstellar commerce by trading resources, discovering new technologies, and establishing profitable trade routes. Engaging in mining operations can provide valuable resources for ship upgrades, while negotiating with alien species can offer valuable alliances and new opportunities.
However, not all encounters will be peaceful. Deep Space Command features thrilling space battles against adversaries such as the cunning Klingons and relentless pirates. Strategic thinking and quick reflexes will be vital as you navigate through intense combat scenarios, utilizing the unique strengths of your fleet to emerge victorious. Coordinate with your crew, assign tactical roles, and make decisive moves to overcome these threats to the Federation.
With stunning visuals, an immersive sound design, and a rich storyline set within the expansive Star Trek universe, Deep Space Command promises to transport you to a world of limitless possibilities. Embrace the spirit of exploration, diplomacy, and combat as you chart your course through the stars, leaving an indelible mark on the history of the Federation.
Available Factions:
- Starfleet
- Klingon
- Romulan
- Vaadwaur
- Bajor
- Undine
- Kazon
Flyable Ships:
Starfleet:
- Essex Class
- Constitution Refit
- Miranda Class
- Lancelot Class
- Excelsior Refit
- Oberth Class
- Olympic Class
- Akira Class
- Sovereign Class
- Yaris Class (Defiant Concept)
- Intrepid Class
- Nova Class
- Galaxy Class
Klingon:
- B'rel Bird of Prey
- K'vek Class Warship
- Raptor D5 Class
- Mevak Shuttle
- Negh Var Warship
Misc:
- Vaadwuar Dreadnought
- Arkonian Military Vessel
- Species 8472 Bioship
- Kazon Torpedo Ship
- Bajoran Freighter
Romulan:
- Gallant Class Warbird
- Fennix Class War Bird
Bugs so far:
- Profiles do mess up spawning the ship when continuing progress after going into a warp gate or continuing your progress.
- Some crash issues
- Ships fail to follow you through the warp gates during the prologue, leave the starting sector first before buying ships.
- If anyone finds any other bugs. Pls comment!
Guide:
The aim of the game is to build your fleet and control territories, fight enemies and more, when you start everything is randomly generated, so everyone has their own story. To earn money, shoot asteroids for minerals to sell, or do jobs at Space Stations, best being Patrol, just remember you can die easy, if it's a fight you cannot win, don't fight it.
Friendly Stations sell Federation starships, Neutral Stations sell Misc Ships like freighters, and Hostile Stations sell Klingon Vessels.
Saving games is bugged, I'm sorry for any inconveniences when playing and you get so much, do be aware that the continue option does not spawn your ship, I'm not sure why but it will be fixed. Other than that, enjoy the game. It's still in development.
When in keyboard flight, aim your mouse at the top of the screen and you will open the UI, where it has key help and other options.
- M to Open RTS Menu
- R to select Player Ship
- Space to switch from Keyboard and Mouse Control
- H to go into Look Around Mode
- F2 to Toggle HUD
- F1 To Save and return to Main Menu
DISCLAIMER: THIS GAME IS NOT SET IN THE PRIME UNIVERSE!
Status | Released |
Platforms | Windows, Linux |
Author | Grostphere Arts |
Genre | Strategy, Adventure, Simulation, Survival |
Made with | Unity |
Tags | 3D, Exploration, Sci-fi, Singleplayer, Space, Top-Down |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Color-blind friendly, Interactive tutorial |
Links | Discord, YouTube |
Download
Click download now to get access to the following files:
Development log
- New Update (USS Essex NCC-1952)Jun 18, 2023
- New UpdateJun 17, 2023
- CreditsJun 10, 2023
- Update 1.0Jun 10, 2023
Comments
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Just started this game and I think it's good we get an option to control the flight from both keyboard and mouse.
Hi there!
I am creating a collection of fully blind accessible games, and your game is listed under the "blind support tag". The word "blind" means different things to different people, and within that wide spectrum their are various levels of expertise with visual UI's. but as a fully blind gamer, I am wondering what features this game provides for those who can not see the screen at all. Do you have "screen reader" or "text to speech" support? Is your game fully playable with a keyboard or controller, rather than having to point the mouse at buttons on the interface? If the answer to those questions is no, it would still be great to know what options are provided for those with less severe visual impairments, so that I might make them aware of your game's usability for them. Thank you for any information you can provide, it's very much appreciated! :)
Hi thank you, and currently there is no help for fully blind at the moment, by Blind its aim right now is colour blind friendly or aims to be, I am working on a settings menu so players can change the colours of their game, and as time goes on i hope to make fully blind support such as certain buttons for selecting Stations, Waypoints and ships all with a voice over to tell them what they have selected. the game is fully playable with a keyboard, no need for mouse control. There is just no text to speech at the moment
No worries. I hope the game suits everyone who wishes to play it, it's not perfect right now. But there is much planned :)
Also i realise just now i had the wrong tag also, as the game isn't finished for Blind, yet okay for Colour Blind, sorry for the confusion.
Thanks for the response! I don't know what engine this game is using, but if it isn't custom, it may be worth looking into what accessibility features it supports out of the box, to make things easier on you.
Keyboard support and color blind access are both great. However, until you do have full blind support, I would suggest that you use the color blind tag rather than the blind support tag. It may seem like a small difference, but to those of us in the blind community, it means a very different thing. I can't blame you for not knowing that though... :)
I've been watching Star Trek since I was a kid, so it's great to hear that you are interested in adding more accessibility support. You could try r/blind on reddit or the audiogames.net forum for advice on how to add it.
There is also a discord server you might try: https://discord.gg/c3rGEQFNs
Thanks for the advice! I will look into it, by the way, the Engine is Unity so there should be support on accessibility.