Latest Update
Hey everyone the latest update for BloodZone has arrived, this update contains the following.
• Bug Fixes
When players go to controls it changes from Keyboard to Controller automatically, this has been fixed.
Players couldn't fit in buildings, the rigidbody was the cause and has been fixed.
Players have new height, they are much taller as are AI, so maps are smaller and everything is scaled properly.
• Map Changes
Island Graveyard has received more props and trees.
Wayfinders Rest received some new roads and buildings.
Deserted Collisions to buildings has been fixed.
• Weapon Changes
All weapons have been rescaled.
New sounds to weapons.
Players noticed when aiming down sights with the Colt it messes up, this has been fixed.
• Bugs we're aware of.
Some Trees in maps have no collisions.
Space Combat causes errors, this makes it difficult to integrate with MFPS.
If there are any other bugs or more, please get in touch with our team, contact us by email or DM us!
Email - benthomaswheeler03@gmail.com
Files
Get BloodZone: Vanguard Company
BloodZone: Vanguard Company
A Low-Poly Multiplayer First Person Shooter
Status | In development |
Author | Dark Squid Interactive |
Genre | Shooter, Action |
Tags | 3D, Arcade, First-Person, Indie, Low-poly, Multiplayer, Sci-fi, Unity |
Languages | English |
Accessibility | Configurable controls, High-contrast |
More posts
- IMPORTANT10 days ago
- MAJOR UPDATE AND ROADMAP12 days ago
- New Update 0.0213 days ago
- Update 0.0.114 days ago
- Latest Update15 days ago
- SFX, SPACE, NEW BIOME UPDATE18 days ago
- Devlog Update: UI Enhancements and Weapon Balance20 days ago
- New Update25 days ago
- New DemoNov 16, 2023
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