Devlog Update: UI Enhancements and Weapon Balance
BloodZone: Vanguard Company » Devlog
UI Revamp:
- Improved Readability: We've refined the in-game interface for better visibility and clarity, making it easier to navigate and access essential information.
- Enhanced HUD: The Heads-Up Display (HUD) now provides more intuitive and visually appealing displays of health, ammo, and other vital stats.
- Streamlined Menus: The main menu and in-game menus have been streamlined to offer a smoother and more efficient user experience.
Weapon Balance:
- Adjusted Damage Outputs: We've carefully analysed weapon performance and made adjustments to damage outputs to ensure a more balanced and competitive gameplay experience.
- Rebalanced Fire Rates: Some weapons have received tweaks to their fire rates to better align with their intended roles and strengths.
- Improved Weapon Handling: Certain weapons have been given improved handling characteristics, such as recoil reduction or increased accuracy, to enhance their overall effectiveness.
These updates are part of our ongoing commitment to providing a high-quality and enjoyable gaming experience. We're excited to see how these changes impact gameplay and look forward to your feedback!
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BloodZone: Vanguard Company
A Low-Poly Multiplayer First Person Shooter
Status | In development |
Author | Dark Squid Interactive |
Genre | Shooter, Action |
Tags | 3D, Arcade, First-Person, Indie, Low-poly, Multiplayer, Sci-fi, Unity |
Languages | English |
Accessibility | Configurable controls, High-contrast |
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